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Written by Tobi Henke Published on Magic: The Gathering's latest release has changed the landscape of the game's most popular format. Let's take a look at the best new decks in Standard. From vampires to dinosaurs, from the skies down to the earth, and further on down to the underworld, Core Set has barely left a stone unturned. Ahead of the Red Bull Untapped Finallet's go through the most promising of the new developments. Here's our top 10 best new Magic The Gathering standard decks.

This deck is set up to play every single one of its nonland cards during the opponent's turn. Every creature spell has flash and each other spell is an instant. It also means a consistent ability to react to whatever the opponent is doing. If they cast some important spell, the deck's 15 counter effects can stop them right there.

Otherwise, one might add more creatures to the board, or if no better option presents itself, activate Spectral Sailor at the end of the opponent's turn to pull ahead on cards. It really is a beautiful design.

Blue Tempo. Blue Tempo is not a new deck — in fact, it won the Mythic Championship back in February. But the strategy had mostly fallen off the radar in the meantime. Thanks to Core Setit's back with a vengance. Blue Tempo players have picked up many of the same cards that already created the Flash archetype, but Spectral Sailor and Brineborn Cutthroat arguably play a more important role here In addition to being useful tools in the blue arsenal, they're also pirates by trade, and that has unlocked tribal synergies.

The deck now features up to 16 pirates and up to four copies of Lookout's Dispersal. Usually, larger creatures tend to move at a slower pace, but this deck uses various options to speed up the stampede. Newcomer Marauding Raptor makes other dinosaurs cheaper, Regisaur Alpha makes other dinosaurs faster, and Otepec Huntmaster does both. The second big addition from Core SetRotting Regisaur, already features a discounted mana cost on its own.

The original bargain deal and star of the deck, Ghalta, gets cheaper the more power is already on the battlefield, and thus benefits from the recent updates, too. Now it's entirely possible to attack with upwards of 20 power on turn four.

It is rare for strong Magic cards to slot neatly into one deck and one deck only. Rotting Regisaur is no exception as it found its way into Stompy as well. Standard's big green creature deck is just as monothematic now as it was before, and it received a very relevant power boost with the dinosaur, with Barkhide Troll, and Vivien. Just consider the opening of Llanowar Elves on turn one, Rotting Regisaur on turn two, and then on turn three, another land plus Ghalta, Primal Hunger.

No other deck in the format can count to 20 power this quickly. From the beefy ground dwellers we turn our attention to the white and blue skies. High up in the air, you don't find many heavy hitters.Red is one of the five colors of mana in Magic.

It is drawn from the mountains and embodies the principles of impulse and chaos. The mana symbol for red is represented by a fireball. On the color pie, it is allied with black and greenand is enemies with white and blue. Red looks on the world and sees adventure.

Life is a chance to experience something - many things - and for Red, there is no more worthwhile endeavor than to enjoy life by the adventure it offers. Experiences are what life is about, and to appreciate the full range of life's experiences, Red lives by emotion.

What makes one laugh, what makes one cry, what one hates and what one loves, these make up what a person is. A person can look only to these, believes Red, to find one's wishes and desires in life. Deny these, and life is meaningless. To accord with its beliefs, Red seeks out new experiences, and new ways to express itself, and seizes on them.

It finds these ends in the complementary pillars of Impulse and Chaos.

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Impulse, to Red, means emotional action. By acting doing as one's heart desires, one can only find happiness with the experience one has to show for it.

With Chaos - random action - Red creates the freedom for anyone to express his or her emotions. In a sense, by opening up new possibilities, Red's Chaos frees novel experiences from the "lattice" of the status quo. In valuing emotion and adventure so greatly, what Red truly prizes is freedom. To live life the Red way - passionately and imminently - Red must be able to act on its impulses, doing what it feels each moment without delay. It doesn't want to be censored or controlled, because when one's passions are shackled from action, a person cannot be who he is.

To disallow him to be who he is, is to destroy him; in Red's view, censorship is death. As such, the idea of rules, of pinning someone to one course even if his emotions urge him down another, is atrocious to Red. Where Red can see, those who dare to speak of rules and limits will meet with a furious ultimatum to shut up. All of these things often gets Red into trouble, which Red seems to not really care about. Red will fight against anyone who restrains anyone else, and the tools that Red uses to make this point, and those it uses to seek its own richness of passion, are the basis of card design for Red.

mtg top red decks

Red's defining characteristic in interacting with other beings is his passion. Love is not hard to define for Red, it is beautifully simple. It is caring about another individual and to a smaller extenta sub-group, such as a family, as much as you care about your own self if not more. This can often verge on if not go skittering down the proverbial slippery slope into recklessness explaining cards like Mogg Fanatic and red creatures' tendency to sacrifice themselves. Love is passion to Red; to him, they are one and the same.

Red is not the only color with a tendency to make sacrifices: Black sacrifices to gain power in the long term, while White sacrifices for the good of the whole. In contrast to both of those, red makes sacrifices because it is so wrapped up in getting what it wants right now - like ensuring the well-being of those it cares about - that it ceases to care about its own survival.

That being said, Red feels emotions deeply. Words like 'slightly' or 'sort of' or 'half-way' are meaningless to him.

mtg top red decks

That isn't to say that his emotions are simplistic or easily explained. He swings back and forth; Red is by nature a creature of extremes. Joy and sorrow, bloodlust and apology all swirl within him.My biggest problem with this strategy has been the manabase.

I tried to make Knights work and I tried to make Rakdos and Golgari decks work, but the manabase was so fragile that you had too many non-games. My problem was also that I tried to put black cards in my deck, as I was probably obsessed with Spawn of Mayhem or something. The deck is pure fire in Best-of-1; I wentand then Gabriel Nassif played it and went Decks like this are normally better in Best-of-1 because of the hand smoothing algorithm, but this deck can rock even in the Best-of-3 queues.

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The deck is lacking Cavalcade of Calamityas that card makes you play a plethora of bad creatures like Torch CourierFootlight Fiend or even the Gingerbread man!

Wicked Wolf and Oko, Thief of Crowns are the two bigger enemies of the deck, but in this Field of the Dead metagame, the Oko decks are going down in popularity on the ladder. Torbran, Thane of Red Fell was the card that surprised me the most. I love that in the sideboard you can customize your deck with 4 Experimental Frenzy against the Control decks, and 4 Torbran against the decks where you need to race and kill them as soon as possible.

The deck is wild—it has a plethora of combos in it. If you have Midnight Reaper around, you also draw a card each time for free. Claim can also be used to give haste to your own creature, which is often relevant with cards like Priest of Forgotten Gods that are incredibly powerful but also very fragile. Mayhem Devi l is definitely the king of the deck, and you often kill people out of nowhere with it. Coming this week to MTG Arena — in-person draft! The long awaited feature is making its debut with Ikoria.

And coming this June — Mac support! Skip to content. Lands 18 x Mountain 3 x Castle Embereth. Buy This List. Share this. About The Author.Red mana represents strength, fire, and ferocity, and players that like to hit their enemies hard and fast gravitate towards it.

Listed here are some of the best decks that use red mana, and how to play them. This deck is an improvement of an old red-black-white aggro deck called Mardu Aggro, but this one adds the card Hero of Precinct One. This acts like many aggro decks, dealing damage early on with creatures that scale using the mentor ability and versatile removal cards. Creatures with mentor can buff smaller creatures into threats that opponents cannot ignore early in the game.

Contains a wider variety of removal cards than your standard red aggro deck. You can actually deal with spells other than creatures. Be sure to manage your lands carefully. The Gruul are known for their ferocity and strength, and this deck does not disappoint. It is a midrange deck with some mana-producing creatures designed to get some powerful dinosaurs onto the field as quickly as possible.

Once you have more than one of your endgame cards on the battlefield, it will take a miracle for your opponents to avoid being crushed. Has a variety of low-cost creatures that have the potential to become medium-sized creatures, either through exploring or the presence of other cards in play. Play Llanowar Elves and Drover of the Mighty early to get extra mana spending power.

Use explore cards to either draw mana more quickly to play those big dinos or get bigger creatures early on to gain more control of the board. Holy zeal : If your main complaint about Magic is that there's not enough smiting, this deck might be for you. The Boros Legion is a group of holy warriors led by resplendent angels, so it makes sense that the best red-white Boros deck would have angels at the center. Other than the obvious advantage that strong creatures with flying give a deck overall, this deck has a good combination of cards that prevent opponents from gaining a strong presence on the board until you can get out your big guns.

Tocatli Honor Guard prevents opponents from controlling the board by preventing abilities from triggering when a creature enters the battlefield. Aurelia, Exemplar of Justice and Lyra Dawnbreaker help other creatures scale well into mid- and late-game. Since it not only exiles a permanentcard, but prevents opponents from playing any copies of that card, use it on cards that are important in the current meta. History of Benalia can be used to gain control of the board, since the third step in the saga will not only buff the soldiers that the saga itself created, but also the lower cost creatures you have already played, since they are all soldiers as well.

Gates Scott: Use the power of time travel to pull off some devastating combos. All of the previous decks have been relatively simple, efficient decks, but here is where the really fun combos start coming out. This is a 4-color deck, but red mana still plays a big role in keeping the combos going. The deck centers around a card called Nexus of Fate, and a special type of land called Gates. Lets you untap lands and take extra turns, increasing the amount of land you have available and the number of cards you can play before your opponent can play.

Use Circuitous Route and Growth Spiral to play lands at a faster rate than the standard one per turn.The Pro Tour, or Mythic Challenge, changes are neat but will ultimately only affect 0. The fact that Arena will be a significant part of how the majority of Magic players play, view, and experience the game is the definition of a game changer. Arena has already impacted my Magic experience. How lucky! When I hang out with friends, we often craft and debate top 10 lists of favorite songs, restaurants, movies, et cetera.

One feature I tend to associate with weak formats is a lack of diversity. When one or two decks are head and shoulders better than the rest of the options, it gets boring quickly. Not only is there a diversity of archetypes but also a wide spectrum of ways to build them.

MTG Standard decks

I still dust it off from time to time. White Weenie was the talk of the town after the Pro Tour where it was both halves of a mirror match finale. There are various flavors of White Weenie that include a common red splash for sideboard Experimental Frenzy and Aurelia.

I like and utilize the sideboard frenzy but going mono-white is also an option especially for budget conscious builders and wild card savers. If I were going with my gut opinion, rather than the numbers, I would rank White Weenie higher. It is one of the decks with which I get the best results on Arena.

Neither is as terrible by the numbers as it feels playing the games.

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Selesnya Tokens was a hot deck out of the gates after the PT and has hung around to remain a solid choice. It goes bigger than most decks can match and can present a devastating alpha strike via March of the Multitudes and Flourish.

The 8 Best Decks in Standard

I find they are the most focused. I somehow still only have one Arclight Phoenix! The fact that he plays it tells me that it is powerful, since he never plays bad decks.

Andrew Vorel also knows his way around Izzet Drakes! He earned himself a trophy at the SCG Classic with the deck. Either way, I was surprised because I assumed based on my preferences and observations that it would be a firm 2nd place. Wait, what!? Cutting the Niv-Mizzet and adopting a pure control role is a next level tactic, especially when one considers that Niv is an unbelievably game breaking card.

The Dragon is in the sideboard, presumably for the mirror where it really shines. It is also worth noting that other builds have pushed far to the other end of the spectrum. Do you want to be all Niv all the time or do you want to be fairly Niv but only after sideboard? The choice is yours. Niv is a little bit slow to the party against a burn deck. The Rock has a million ways to swat the Dragon as though it were a fly.

mtg top red decks

One aspect of the format I appreciate is the wide array of cards that are playable even within the most popular archetypes.If you are new to MTG Arena, building a cheap and competitive deck can be challenging. Fortunately, the Standard rotation system allows players to catch up eventually but sometimes you also just want to try a different kind of deck without having to pay up. In this guide, you will find a curated list of our best budget Standard decks, followed by a brief explanation on the deck, an upgrade guide and sample decks for each one and a link to the full guide if available.

We also have a budget sideboard guide at the end as well if you want to hone your best-of-three game and want to see what options you have for building a sideboard! You can visit our Standard deck page for the complete collection of fully upgraded decks as a reference as well.

Magic World Championships 2020 Decks - Seth Manfield - Mono Red - No Shocks!

Remember, if you need any help you can always join our Discord server and join our community and follow us on Twitter to catch up on any updates! Our budget Standard decks will generally have the following requirements and aim to meet the following goals for players that play these decks:.

Theros Beyond Death is quite generous on the playable commons and uncommons compared to other sets. Firstly, each color receives a Demigod such as Daxos, Blessed by the Sun that contributes to the Devotion mechanic and although the associated Gods are at mythic rare level, they can still stand on their own right and some cards such as Gray Merchant of Asphodel is all you need to create a decent Black Devotion deck to start you off with.

The set is also all about enchantments, and we receive some powerful build around cards such as Staggering Insight and Hateful Eidolon that involves Auras.

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The uncommon Sagas of each color maybe except the Red one, The Triumph of Anax are also filled with value, which may suit slower controlling strategies better. There are also some decent cards and sideboard cards sprinkled in the set such as Destiny Spinner which can be suitable for the main deck as well, Banishing Light which should replace Prison Realm going forward and Agonizing Remorse which gives black another strong discard spell outside of Thought Erasure.

Overall, budget decks should get a nice boost with this set! Mono White Aggro is all about using small creatures to get under your opponent.

This strategy works well for budget purposes, since most of the creatures we want to use are commons and uncommons. Luckily in Theros Beyond Death, the deck received some strong white cards to make the deck competitive, especially when fully upgraded.

There are two possible pathways you can go with the deck. You can make use of the new Devotion mechanic featuring the likes of Heliod, Sun-Crowned which works well with the existing lifegain strategy, which will make the deck slightly more expensive in terms of Wildcards. In this deck we have some minor lifegain and sacrifice synergies. Whether the full deck is competitive is another question that remains to be seen, as it can be quite weak to control decks that interact with your creatures.

Cards like Tymaret, Chosen from Death and Deathless Knight can provide both lifegain and Devotion pips and just being decent creatures themselves. Upgrading the deck is also quite affordable and useful, with rares such as Murderous Knight being ubiquitous cards in other decks as well. Mono Red Aggro should always exist in some form or another, and the deck has become a more creature-based deck and subsequently weaker compared to the version before the previous Standard rotation.

The addition of Anax, Hardened in the Forge makes the deck a bit more formidable, proving a strong body and resilience to board wipes which the deck is weak too. The upgraded deck also has nice potential though you may need some more rares and Embercleave to get maximum mileage. As it stands, the deck is certainly not tier one with the current card pool and especially now that Mono White Devotion lifegain decks are prevalent. It is recommended for newer players who prefer a quick and aggressive budget friendly deck that can be played well with a bit of practice.

This deck is currently recommended for new players that want a taste of a combo and aggressive deck, but currently not good for longer term, competitive use with the same reasons as Mono Red Aggro above. The deck does however, gets slightly stronger with Theros Beyond Death with the simple addition of Anax, Hardened in the Forge. Azorius Flyers is a creature based and heavily synergistic aggressive deck that has been a great option for budget players.

Blue also adds a lot of depth to the deck in terms of main deck disruption or sideboard choices.

Top 6 MTG Arena Best Red Decks

While it usually is not a tier one deck, it is a great metagame choice at times, where it shines against slower decks.Red decks have a special place in the hearts of many a player. Whether it be a weenie strategy, land destruction, control decks or pure burn, most of us have given in to the allure of Mountains at one time or another. The most successful and — I will venture — the most important red deck ever is Sligh.

This name references a mono-red deck featuring small, fast creatures combined with direct damage. This archetype is especially key because it advanced the overall Magic strategy by making the concept of mana curve mainstream. Mana curve is an application of math to Magic where you attempt to maximize your chances of utilizing every point of mana that you are able to generate every single turn.

The math an original Sligh deck was built upon breaks down approximately like this:. Although it is commonly told that he won the qualifier, Sligh actually finished in second place, losing to a Necropotence deck in the finals.

The tournament organizer for this event made a post to the message boards during the week after the tournament commenting that "Up till now, I still do not understand how this deck got as far as it did, but it did. The math worked out, I guess!!!

Indeed, Sligh's deck list featured a number of cards never before seen at the top tables in a competitive Magic event. One of the things to remember looking at this deck list is that the format it was played in required you to build the deck using 5 cards from every legal expansion set this was the format used in Pro Tour 1 and the subsequent round of qualifiers for Pro Tour 2.

Although the deck ended up named after Paul Sligh, it was designed by Jay Schneider — a popular Internet writer and deck builder from the Atlanta area at the time.

Schneider has designed a number of high profile decks and always strives to find innovative strategies whenever a new expansion set is released, but Sligh is by far is greatest creation. Despite the deck's "goofy" appearance, players quickly realized that Paul Sligh and Jay Schneider were on to something here. Shortly thereafter various Sligh builds were running rampant in the metagame.

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Players would even adjust their Sligh decks for the mirror, using Keeper of Kookus! Others would play 3 to 5-color Sligh, splashing for powerful off-color cards such as Armageddon and Derelor. While Sligh decks continued to exist in the metagame from on, it was the introduction of Tempest that really kicked the archetype into high gear.

Wasteland did not hurt either. In fact, there were so many good red cards in Tempest that Sligh became by far the most popular and the most powerful deck in that Block format. Dave Price, already a popular player and writer for The Dojo and Duelist magazine, earned his Pro Tour championship title using this strategy in Los Angeles. A huge percentage of the field was running Mountains, but he beat out the competition.

It's important to note that around this time was when the deck typically referred to as "Sligh" shifted from a more board controlling strategy to a much more focused beatdown approach. Seth Burn, a New York deck builder with a weak spot for Mountains, has done much to advance the archetype. His most successful Sligh build came in this format, and like Jay Schneider he was not the one to directly benefit. Seth gave me his deck list for Grand Prix: Seattle where I made top 8 with it, losing to the eventual champion Bob Maher.

I then earned two more GP top 8's with the deck that season and it could have become the most successful archetype of the format if NecroDonate had not reared its ugly head right around that time. Benafel, US Nationals '00 While Sligh continues to be the dominant way of building red decks, other strategies have certainly come up, and done well, over the years.

Perhaps the closest to the Sligh archetype yet different enough to discuss separately is Ponza.

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Designed, among others, by magicthegathering. Some builds rely heavily on weenie creatures while others play very few creatures in favor of a more controllish strategy. One of the most successful such builds was played by Chris Benafel to a second place finish at U.


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